virtio_rpmsg_bus: use simplified virtqueue accessors.
We never add buffers with input and output parts, so use the new accessors. Cc: Ohad Ben-Cohen <ohad@wizery.com> Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
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@ -757,14 +757,14 @@ int rpmsg_send_offchannel_raw(struct rpmsg_channel *rpdev, u32 src, u32 dst,
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mutex_lock(&vrp->tx_lock);
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mutex_lock(&vrp->tx_lock);
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/* add message to the remote processor's virtqueue */
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/* add message to the remote processor's virtqueue */
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err = virtqueue_add_buf(vrp->svq, &sg, 1, 0, msg, GFP_KERNEL);
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err = virtqueue_add_outbuf(vrp->svq, &sg, 1, msg, GFP_KERNEL);
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if (err) {
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if (err) {
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/*
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/*
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* need to reclaim the buffer here, otherwise it's lost
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* need to reclaim the buffer here, otherwise it's lost
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* (memory won't leak, but rpmsg won't use it again for TX).
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* (memory won't leak, but rpmsg won't use it again for TX).
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* this will wait for a buffer management overhaul.
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* this will wait for a buffer management overhaul.
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*/
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*/
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dev_err(dev, "virtqueue_add_buf failed: %d\n", err);
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dev_err(dev, "virtqueue_add_outbuf failed: %d\n", err);
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goto out;
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goto out;
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}
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}
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@ -839,7 +839,7 @@ static void rpmsg_recv_done(struct virtqueue *rvq)
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sg_init_one(&sg, msg, RPMSG_BUF_SIZE);
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sg_init_one(&sg, msg, RPMSG_BUF_SIZE);
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/* add the buffer back to the remote processor's virtqueue */
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/* add the buffer back to the remote processor's virtqueue */
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err = virtqueue_add_buf(vrp->rvq, &sg, 0, 1, msg, GFP_KERNEL);
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err = virtqueue_add_inbuf(vrp->rvq, &sg, 1, msg, GFP_KERNEL);
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if (err < 0) {
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if (err < 0) {
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dev_err(dev, "failed to add a virtqueue buffer: %d\n", err);
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dev_err(dev, "failed to add a virtqueue buffer: %d\n", err);
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return;
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return;
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@ -970,7 +970,7 @@ static int rpmsg_probe(struct virtio_device *vdev)
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sg_init_one(&sg, cpu_addr, RPMSG_BUF_SIZE);
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sg_init_one(&sg, cpu_addr, RPMSG_BUF_SIZE);
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err = virtqueue_add_buf(vrp->rvq, &sg, 0, 1, cpu_addr,
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err = virtqueue_add_inbuf(vrp->rvq, &sg, 1, cpu_addr,
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GFP_KERNEL);
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GFP_KERNEL);
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WARN_ON(err); /* sanity check; this can't really happen */
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WARN_ON(err); /* sanity check; this can't really happen */
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}
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}
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